Pam Harrison is one of the first and best known CGI artists in Independent Comics. Her work with the historical fiction series House of the Muses earned her the 2008 Prism Comics Queer Press Grant for Outstanding Series, and she continues her storytelling in a gripping sci-fi space opera adventure, A Deviant Mind, that far transcends its original LGBT audience. Her work has also appeared in ALPHABET Anthology, Dark Mischief horror anthology, Voices Against Bullying and more. 2008 Prism Comics Press Grant Award winner Pam Harrison has been credited by Comic Book Resources’ Brian Cronin and veteran comic legend Sergio Aragonés as “THE best CGI comic artist EVER”.
I’ve been writing for literally 40 years now. My creative influences came to birth in 1977, the year that Star Wars burst onto the scene, firing into existence my love and passion for Space Opera and the dream of creating a saga of my very own. There was plenty more going on in 1977 but Star Wars overshadowed most everything. I would go on to create a number of stories over the years from the award-winning House of the Muses, which is shortly about to re-debut in a larger graphic novel format, to my current science fiction space opera series, A Deviant Mind, which was created back in 1980 but waited 30 years for its independent comics debut. So if you’re worried that it’s too late to jump into the game, you’re wrong. It’s never too late. Grab a pen or a tablet or jump on your computer and start writing. When you’re creating a story, the first challenge is collecting that one big idea in your head and laying it down in a format people can follow. When you’re working with other artists, they have to be able to take your pages and your direction and lay the art in a clear linear fashion that not only tells your story to the readers, but excites, inspires, and leaves them wanting more.
Not every writer creates their stories the same. Some of us doodle in notebooks or notepads. I lay out my stories in blocks on Dramatica Pro 4.0, but I’ve been using that program for years. I freewheel quite a bit. Other writers like clear outlines and templates to lay out their story from start to finish. In comics and movies, stories are first laid out in storyboard format. This gives all the creators involved a clear idea of the story ahead, what it’s expected to look like, outline visual cues for the artists, and lay the groundwork for the epic. The idea in your head is the prologue for the story you want to tell. Always have a clear idea of your intro, your start, your story and your finish. If you need to visualize your script in storyboard to get a good grasp of how to tighten that up, I have some suggestions. I’m going to enclose some templates to give you a solid roadmap on how to write a tight script. Explore all of these and use the final script template for your finished product, and let me know how it goes. Go forth and be awesome.
If you need storyboards to start fleshing out your story, grab this template, along with several other script writing templates, from http://www.storyguide.net/gear/script.html
The most time-honored way to increase your expertise in writing is to pick your favorite writer, study what they do, how they do it, and write, write, write. You are only going to get better with practice.
Don’t forget to grab all the info you can from this article by veteran comic writer Fred Van Lente. Have more questions? Use the Comments section on this page and we’ll turn this resource into a seminar panel.
Fred Van Lente is the #1 New York Times bestselling, award-winning writer of comics like Archer & Armstrong (Harvey Award nominee, Best Series), Action Philosophers! (American Library Association Best Graphic Novel for Teens), and Cowboys & Aliens (with Andrew Foley), the basis for the feature film.
He lives in Brooklyn with his wife, the playwright Crystal Skillman, and some mostly ungrateful cats.
how to format a comics script
I’ve been very flattered over the years to be complimented on the way I format my comics scripts. I started developing this style when I was a teenager and discovered an unpublished Howard the Duck script that one of my heroes, Steve Gerber, had uploaded to CompuServe — this very script in fact, that a reader tracked down for me. I modified Gerber’s format considerably, particularly under the guidance of Lee Nordling, my supportive editor at Platinum Studios, when we did Cowboys & Aliens together. There have been a few tweaks since then, helped, if I remember correctly, by Nate Cosby while he was an editor at Marvel.
I was inspired to add this page to my site by lettering maestro Nate Piekos, who wrote a great article for his personal site talking about why he likes my format and the logic behind its layout.
So — keeping in mind there is no “right” or “standard” way to format a comics script — here’s templates on how I do it. This is what I think is the easiest-to-read and the most efficient format for the pencillers, inkers, colorists, letterers and editors to get the information they need to complete an issue.
Remember, save them to the “My Templates” folder in your Office Library or they won’t show up in Microsoft Word’s Project Gallery.
For more information on writing comics — not to mention drawing, inking, coloring, lettering, editing, pitching, publishing, and marketing them — pick up Make Comics Like the Pros by Greg Pak and I.
Click here for THE TEMPLATE WITH INSTRUCTIONS. (*.dotx)
Click here for a CLEAN TEMPLATE WITHOUT INSTRUCTIONS. (*.dotx)
Click here for a TEMPLATE FOR 1997-2004 MICROSOFT WORD. (*.dot)
UPDATES! The joy of open sourcing: Writers Michael Patrick McMullen and Rob Marland modified my template in useful ways. Michael made one for the Scrivener word processing program (which I highly recommend). Rob added fields to automatically add lettering and panel numbers. I am not a fan of auto-numbering but I also type about 90 words a minute (the joys of being an ex-temp) so manually adjusting the numbers is not a big deal for me. You, however, may feel differently, so here are his templates:
Click here to download MICHAEL PATRICK MCMULLEN’S SCRIVENER TEMPLATE. (*.scriv + related files)
Click here to download ROB MARLAND’S TEMPLATE WITH AUTO-NUMBERING FIELDS. (*.dotx)
Click here to download ROB’S AUTO-NUMBERING TEMPLATE WITH INSTRUCTIONS. (*.dotx)
Don’t email or tweet me for technical help. I’m not qualified to come to your aid. Fair warning!
Some completed scripts so you can see the format in action.